British or American game on mobile

Overview

This project is a scenario-based game which is used to introduce students to the differences between British and American English.

Audience: Learners of English as a Second Language of all ages.

Tools Used: Articulate Storyline, Figma, Google Docs


Problem and Solution

This project is a simple game built in Storyline to let users know if their English is influenced more heavily by American or British English. This was built as an introduction to a larger presentation about the differences learners will find during their studies. Since the project leads to one of two results, the game was built using a +1 variable for American words and +0 for British words. After answering 11 questions, if the user score is ≥ 6 the result will be American English. If the user score is ≤ 5, the result will be British English.


170 students

quick turnaround time

Storyline triggers.

Storyline triggers.